Squareroot25 - the winning formula

Saturday, April 18, 2009

Week:Two
Date:13 April - 17 April
Name:Begum Farah

Week two was pretty much the same as week one. More artwork done b the artists, mosr programming done by the programmers. We decided that it would be hard on everyone if we set specific times for everyone to be in the lab, since some of us have different timetables. Also, it's really really very exhausting to be so strict about the time, especially since we're doing this in our spare time from class.

So we're working on a weekly milestone. At the beginning of the week, we decide what needs to be done, and at the end of the week we'll put everything together. Also, we'll regularly update each other on our progress throughout the week. This is a better way of working I think, because it's less of a burdeon on everyone, as we also have schoolwork to think of.

Prototypes for level 1 and two are up. With level 5 and level 8 in progress. Animation is still a pain. Why did we opt to add in so much animation in the game? Haha, oh well. It's all for the game is it not?

0 Comments:

Post a Comment

Subscribe to Post Comments [Atom]

<< Home