April 24 2009 WEEK 3
Name: Wee You
We had a meeting with Rapture Gaming this week. Because I am a new member in the team, this is the first time I saw the Rapture Officials, and the first time they saw me. We cleared up misunderstandings and talked about server details.
Also, I had to research more on Actionscript. I learnt about the powerful tool called Event Listeners in actionscript. The level one graphics is out, so I put in the code from the prototype into the game. A problem I had was the collision detection, as there were literally hundreds of “trees” that the player could collide with. A solution me and Wen Yan came out with was to draw rectangles of 0% alpha to act as collision boxes. This way, the player are colliding with the much fewer invisible boxes instead of the hundred of trees. By doing so, memory is saved and hence the program is much more efficient.

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