Squareroot25 - the winning formula

Friday, May 1, 2009

May 1 2009 WEEK 4

Name: Wee You


I forgot to mention it a few weeks ago, but I was in charge of Level 1, 2, 3, and 4. This is because I have done the level 1 and 2 prototypes. So, while waiting for level 3 and 4 graphics, I have been reading up on the GDD of level 3 and 4 so that I could be ready once the graphics are sent to me.
Also, I found out more bugs for Level 2. When dragging and dropping rapidly, the ingredients somehow disappear. I referred back to the website where I read about drag and drop, and realized the example that the website provided has the same bug as me! Oh no, is it Flash’s problem? As this bug occurs quite seldom, I decided to leave it for now.
Besides the wall collision for Level One, there were also item collisions to be done. While brainstorming about how to do it, I realized that I did something similar during GRDV in year 2. I immediately referred back to my notes and learnt about changing the visibility to simulate collecting of items.

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